Dire Maul is a dungeon in the World of Warcraft game. The level range for the normal dungeon is 55-60. The only achievements you can get in this dungeon are the ones for completing. There are no achievements awards for individual boss encounters for making him to do something. Classic raids and dungeons only had one mode and that was normal. Heroic level versions of the dungeon started in the Wrath of the Lich King expansion. Starting in Cataclysm and onwards, Heroic level dungeons were introduced for the highest level.The main anagonist race in this dungeon are Night Elf. The dungeon contains 24 bosses. The end boss of Dire Maul is King Gordok.
Running this dungeon increases your reputation for the Shen'dralar faction. How much you get depends on the level and the race of the character. Humans have a racial bonus of diplomacy which means they get more rep from killing and doing things than the other races.
Dire Maul, the kingdom of the Ogres is a three zone dungeon that culminates in a battle with King Gordok, There is a quest in the dungeon to make an Ogre suit but this can be ignored. You used to be able to gain rep with te Shen'dralar are Night Elf practitioners of arcane magic but this is no longer possible.
Dire Maul is one of the hardest places to get to, it is situated in Feralas, miles away from any major city and the ground around it is very uneven. The nearest Horde base is to the east at Camp Mojache, a Tauren encampment (75,44) and the nearest alliance is Tower of Estulan (57,53) in the opposite direction.
If you do this dungeon whilst levelling a new alt, you will find that the dungeon appears broken up in different sections and you can enter between the levels of 36 and 50 roughly, each having their own dungeon quests to go along with it. There are no achievements other than having completed the dungeon on normal. They have not yet done a heroic version of this dungeon.
Even those night elves and denizens in Dire Maul celebrate Winterveil. Even in their twisted minds they believe they are good.