Firelands is a raid in the World of Warcraft game. The minimum level for this dungeon is 85. The location of the entrance to Firelands is in the Mount Hyjal zone on the continent of Kalimdor. The instance was released in the Cataclysm expansion. The raid contains 8 bosses. The end boss of Firelands is Ragnaros.
Running this dungeon increases your reputation for the Avengers of Hyjal faction. How much you get depends on the level and the race of the character. Humans have a racial bonus of diplomacy which means they get more rep from killing and doing things than the other races.
Firelands sees the return of Ragnaros who you would if you had done all the previous raids remember from Molten Core. He is the same design as he was in the classic raid but this time at the end of the fight, he will get out of the lava to fight. The raid is also the place where staff carrying characters i.e. Druid, Mage, Warlock, Priest can undertake a series of quests for a legendary staff that will allow them to transform into a mount. If you're one of the non-staff classes e.g. Rogue, then you won't be eligible for alts and will have to wait for a raid of your own. In the case of Rogues, you get to do the legendary dagger questline in Dragon Soul, the next higher raid.
TomTom Location Coordinates for Entrance : /way 47, 78
Shannox, the hell naga hunter will only appear once you have killed enough trash to antagonise him. You know when he's being antagonised because he'll say something. When he arrives, he'll have two hell hounds with him, both of whom do different actions which you need to be aware of.
Rageface will launch on a player and scratch them whilst Riplimb will create fire explosions around the area. Both dogs must be killed within a short space of one another other otherwise, they will come back alive. You need to lower all three down to as small amount of health as possible so you can prevent the fight from dragging out. When a dog is killed, Shannox will get angry and lash out more.
For the achievement, you need to kite the boss around the fight area. You should fight him in an open space so that trash don't come to help.
When you first enter the room, Beth'ilac will hanging upside down, hit once to start the fight. If you're going for the achievement, you need to hit a cinderweb spinder, a yellow spider and climb onto the thread. You will be taken upstairs where you need to hit Beth'ilac with everything you have to kill her before she comes down.
Those of you who do not go up will have to cope with dealing with spiders, both coming from up above and from the sides. The next phase if there is a next phase will only occur when Beth'ilac has been damaged sufficiently to start the next phase.
Lord Rhyolith is a very slow moving fire monster of sorts. His main ability is call upon adds and create volcanoes to cause AOE damage. There are two phases to this, one where he is wearing his stone guard, the other where he is without. The first stage, you need to keep hitting his foot and ensuring that the adds that spawn don't hit you.
The second phase, you get to kill the creature without his armour on and he's a bit more livelier to move in the second phase. The boss in either phase is easy to escape from, just watch your step.
When you enter the area, be sure to destroy the egg piles on both the right and the left otherwise the adds will keep spawning from them and will continue long after the boss is dead. There are other adds in this room that must be killed before progressing.
The fight starts when you talk to Majordomo Staghelm. Major has a number of prisoners which he will incinerate before the fight starts and push you back. You won't be able to save them so no point trying.
You need to be in two teams for this, one team needs to pick up the feathers that are on the ground. When you have three feathers, you will go into the air and be able to hit Alysrazor. When the feathers run out, you will go back to ground and have to pick up the feathers again. Have your heavy dpsers pick up the feathers and go up. The other team needs to stay alive by avoid all the adds and the AOE damage that is spawned during the fight.
Flametalon of Alysrazor mount drops from this boss so hopefully you're lucky otherwise multiple runs.
His room can only be entered when you have cleared the other bosses in the raid. In the room there are a number of large trash which can safely be killed without starting the boss. The boss doesn't create an adds apart from a crystal which targets players. The crystal cannot be destroyed so just target the boss and get him down as quickly as possible.
If you had the Mount Hyjal quest line you will have encountered this boss as a prisoner. However he escaped the prison and has been an antagonist in this raid. The achievement for this boss occurs before the encounter and you need a few people to do it. The achievement is to get to the front without being hit by the flames, it requires everyone to work together to get it.
You can safely clear the trash that is guarding the druid before encountering the boss. A stray spell or bullet can cause the encounter to start so be aware. With Staghelm being a druid, he will transform into a cat to attack. Staghelm will jump on players and create a large amount of AOE damage. When the flames start, the melee need to move out of the way to avoid being hit.
If you had thought he was dead and buried, having killed him in a past raid, you thought wrong, he's back. He'll create adds that spawn at the back of the room so you need to pick them up as quickly as possible. There are some adds that move towards him which need to be taken out before they actually reach him. He'll create two large areas of AOE damage so you need to move out of the way when they come. He'll also smash his hammer down so keep an eye for it
The third phase will see him climb out of his area and move the fight to the players. The tank needs to move as far from where the boss first emerged so that the dps have enough time to attack him. The tank needs to keep moving to avoid the damage caused by him. If you are lucky then he'll drop a mount for a player to have.