Gundrak is a dungeon whose entrance is located in Zul'Drak on the continent of Northrend in the World of Warcraft game. The level range for the normal dungeon is 73-78. The main anagonist race in this dungeon are Troll. The instance was released in the Wrath of the Lich King expansion. The dungeon contains 5 bosses. The end boss of Gundrak is Gal`darah.
Gundrak is the home to the Ice Trolls of Northrend. The raid location is at the north eastern part of Zul'Drak. Although the map might give the illusion that the entrance of the dungeon is at the entrance to the magnificent Citadel on the end of the zone. The entrance is actually located in one of the smaller building where the summoning stone is. There are no raids to the larger building.
There are two entrances to the dungeon at slightly different locations, one will get you to the first boss (Slad'ran) and the other will take you to Moorabi but its best to start at the summoning stone. To encounter the final Gundrak boss, you need to turn the bridge in the middle. To turn the bridge, you need to kill a boss and click on altar. There's no particular order to kill the Gundrak bosses. Once a boss is down, you need to click on stone pillar which was behind the boss. A light ray will appear when you've been successful. You can see the bridge if you walk to the edge of where the boss was when it started.
Eck, the Gurloc, an undead Murloc is an optional boss in Gundrak and can only be accessed when fighting heroic version of the dungeon. Its optional because you don't have to kill him like you do with the other Gundrak bosses and simply be allowed to live.
After every boss, you need to click on the stone "monument" so that it unlocks a key to the bridge before the final boss. If you fail to unlock the bridge, someone will have to run back and unlock them.
Before you start, you need to clear all the cobras and other snakes before starting on the boss. You need to go up Slad'ran and hit him. He will call upon his snake adds to come and hurt you. He will also wrap you up and therefore preventing you from hitting him back so beware. He will wrap up at any level including maxed and you won't be able to break out until the spell has ended.
When the fight stars he is an Ice Troll but as the fight continues, he will try to turn into a mammoth so you will need to prevent him from doing so with an interrupt. If you manage to prevent Moorabi from turning into a mammoth, there is an achievement for that.
This boss will swap between being a rock elemental and being a water elemental depending on how much damage has been dealt. You just need to kite and kill in the same manner both of them.
Gal'darah will call upon a baby mammoth to charge at the tank during the fight, after being blown back, the tank needs to run back to the boss and carry on tanking. Gal'darah will begin spinning on his own which you need to avoid and then charge back. Gal'darah will call on a mammoth that he will ride and charge at people. If you're not careful, he will impale you on the mammoth horn. If everyone in the party gets impaled, then there's an achievement for that.
Eck is a Gurloc, a distant cousin to the murlocs. He can only be fought when the group or player is in heroic mode otherwise his path is blocked. Eck will only appear when you have killed all the other murlocs. He'll jump at you and spit on you. One player will get a buff which you can use for an achievement.
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