Siege of Niuzao Temple is a dungeon whose entrance is located in Townlong Steppes on the continent of Pandaria in the World of Warcraft game. The minimum level for this dungeon is 90. The main anagonist race in this dungeon are Mantid. The instance was released in the Mists of Pandaria expansion. The dungeon contains 4 bosses. The end boss of Siege of Niuzao Temple is Wing Leader Ner`onok.
The SIege of Niuzao Temple is in a fallen tree stump that bridges the main Pandaria continent with a smaller offshoot island. The nearest flight point to the entrance is the Shado-pan Garrison. From the Garrison, you will need to follow the road to the south to the end where the road comes to a T-Junction, take the right path and follow on. The entrance is 34, 81.
When you get to the place to fight, Vizier will be playing with a lava erruption. When the fight begins, the lava erruption will grow bigger so you need to fight him on the edge of the fighting area. Oozes will occassionally move towards the lava erruption and cause damage. Killing the oozes doesn't cause the lava erruption to stop growing. Vizier will break from the fight and reset the lava erruption then return to hurt you.
Once the boss has been killed, return to move on upwards, anticlockwise round the tree killing the Mantids and Oozes on the way. Killing them are optional so its up to you what to do. You're looking for hardened resin to break down and escape into the outside world, instance wise.
This is a long and tedious boss if you're a high level character because you have to play out the whole fight. You are not able to go down the second flight of stairs where the boss resides. You speak to one of the Pandarens to start the fight. Commander will send groups of Mantid up to try to kill you. There are two types of Mantids, those with bombs, those without bombs. The ones with bombs can be one shot hit and killed. The others needs a bit more damage. During the fight, the Pandarens will place yellow explosives near the edge of the ledge, pick them up and throw them down. They will cause damage to the advancing Mantids. If you touch the residue, you can expect to receive some damage too so avoid it. After the adds have been killed, Commander will come on his own. The yellow bombs will do not much damage to the Commander. When he comes at you, he'll use his melee claws to attack you. Every so often, he'll whirlwind so move out of the area of you'll end up with some damage.
Before you engage this boss, make sure you have cleared all the groups of trash otherwise they will come to the assistance of the boss. The boss will start simple enough but then will go into the middle of the place and become surrounded by a shield. Loads of Mantid adds will spawn, they'll be easy to one shot but they'll be a lot of them. Explosives will drop all around, you need to pick up the explosives and throw them at the mantids. After a while the shield will come down so be ready if you've not killed all the Mantids. The fight will repeat, he'll gain a shield and you'll have to use the explosives again. Repeat until he is dead. You should be aware he will make an area and rush it so move out of the green circle when it appears.
When the fight begins, they'll be a bar at the bottom of the screen, you need to keep an eye on it. When the bar gets to 100, you will be unable to move, to remove the bar, you need to keep jumping and it'll go down. He'll create spots of resin on the ground which you need to avoid. He'll also blow wind at you to knock you back. Ner'onok will occassionally fly to the other part of the fight area and you'll need to move to the area. To make things harder, he'll try to push you back and prevent you from getting to him. However, if you are unable to get to him, just wait and he'll come back. Just hit and fight, there aren't any adds unless you didn't kill the trash to get to him in the first place.
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