The Botanica is a dungeon whose entrance is located in Netherstorm on the continent of Outlands in the World of Warcraft game. The level range for the normal dungeon is 68-72. The only achievements you can get in this dungeon are the ones for completing. There are no achievements awards for individual boss encounters for making him to do something. The main anagonist race in this dungeon are Blood Elves. The instance was released in the Burning Crusade expansion. The dungeon contains 5 bosses. The end boss of The Botanica is Warp Splinter.
The Botanica is high to the north of the Tempest Key raid. It has a blue bottom underside. It can be easily mistaken for The Mechanar. When an add is killed, Sha'tar Rep is given depending on the level and race. Sunfury rings and Arcane Tomes drop here. Exit to the dungeon opens up behind where the last boss was so no need to run all the way back to where you entered.
TomTom Location Coordinates for Entrance : /way 71,55
Sarannis will come at you and hit you with her sword, you just need to hit defend and hit back. An easy boss.
During the fight, Freywinn will spawn little adds that must be killed or can be ignored if you're high enough. When the big adds are spawned, Freywinn will turn into a druid healer tree and start healing. The big adds need to be killed, they cannot be ignored even if you are at a very high level, they have to be killed.. Whilst the big adds are up, Freywinn will be immune to damage. Once the big adds have been killed, he will return to normal and can be damaged.
Thorngrin will explode black smoke from him going out in all directions, that is his only special move that needs to be avoided.
Laj can easily be missed, he is on the edge of the room. To start it, you must hit him then kite him away. Every so often, Laj will return to where you found him and spawn an add on one of those display objects. You need to kill the adds and then Laj.
Warp Splinter is the last boss and a giant tree elemental. Warp has the power to stun people even if they are much higher than the dungeon is for, a lvl 100 can still be stunned by the Warp Splinter, the damage he does is tiny but its the annoyance that's the problem. Every so often, he'll call upon small trees to come to his aid which must be killed or avoided.
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