Universe Guide


Trial of the Champion Dungeon

Trial of the Champion is a dungeon in the World of Warcraft game. The level range for the normal dungeon is 75-80. The instance was released in the Wrath of the Lich King expansion. The dungeon contains 13 bosses. The end boss of Trial of the Champion is The Black Knight.

Trial of the Champion is a five man dungeon that appeared in Lich King expansion. The coordinates for the entrance is 74,20, the entrance at the top. The location of Trial of the Champion is at the Northern end of the Icecrown zone. The area where the Trials takes part is an area that the Horde and the Alliance have set up to train their respective heroes. It is meant as a teaser to Trial of the Crusader, the raid. Trial of the Crusader is also in this area and you make sure you enter the correct dungeon. The levels of raid there are Normal and Heroic and comes in 10 and 25 size. The bosses that appear are random at the first pull. You first have to clear the trash by using jousting sticks. There`s three of each group that you need to defeat. Once you defeat those, you face those group`s leader. The leaders are from the opposite faction races. For example, if you are Alliance, you could expect to face off against the undead rogue but there won`t be an undead mage.

Both Trial instances are found in the Argent Tournament, in the north eastern area of Icecrown on Northrend. The trial to the east is the Trial of the Crusader, the raid.

Trial of the Champion Dungeon Bosses

Ambrose Boltspark Tactics

Deathstalker Visceri Tactics

Eressea Dawnsinger Tactics

Colosos Tactics

Marshal Jacob Alerius Tactics

Mokra the Skullcrusher Tactics

Runok Wildmane Tactics

Jaelyne Evensong Tactics

Lana Stouthammer Tactics

Zul`tore Tactics

Argent Confessor Tactics

Eadric the Pure Tactics

The Black Knight Tactics

Trial of the Champion Location

Location of Trial of the Champion

Trial of the Champion Entrance

Entrance of Trial of the Champion

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