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Zul`Gurub (Original) Raid

Zul`Gurub (Original) is a raid in the World of Warcraft game. The minimum level for this dungeon is 60. The location of the entrance to Zul`Gurub (Original) is in the Stranglethorn Vale zone on the continent of Eastern Kingdoms. The raid contains 10 bosses. The end boss of Zul`Gurub (Original) is Hakkar the Soulflayer.

Running this dungeon increases your reputation for the Zandalari faction. How much you get depends on the level and the race of the character. Humans have a racial bonus of diplomacy which means they get more rep from killing and doing things than the other races.

The Raid is no longer available, I suggest visiting Zul`Gurub for information on the updated dungeon version that was released in Cataclysm.

TomTom Location Coordinates for Entrance : /way 72, 32

Zul`Gurub (Original) Raid Bosses


High Priest Venoxis Tactics

Venoxis will use poison against you to kill you. On the ground, there will be poison trails that will follow players so you need to avoid them at all cost. During the fight, he`ll turn into a giant snake which the tactics will not change, avoid poison and kill boss.

Bloodlord Mandokir Tactics

Around the room, you will see ghostly Trolls that have presumably been sacrificed by Mandokir. When Mandokir seemingly one-shots a player, the ghosts will ressurrect the player. However if all the ghosts have been used up, the player will stay dead. Mandokir will get off his mount and attack people, the bone raptor, Oghan will attack the players. You need to kill Oghan before he can kill. Oghan will be resurrected after his death and you will need to kill him again.

Edge of Madness Tactics

High Priestess Kilnara Tactics

When the fight starts, you need to kill the packs of panthers that are spread out around the room because if they all come at the same time, it`ll be a wipe, simply get the tank to lure one group at a time. Over time, Kilnara will eventually turn into a cat-woman and the ceiling will start to crumble, you need to kill her as quickly as possible. The boss has a chance of dropping Swift Zulian Panther.

Zanzil Tactics

Around the room are three cauldrons which the player must drink from when Zanzil does his special action. You will need to match the action to the colour, for example, when Zanzil does toxic green, you need to drink from the green cauldron. Zanzil can kill a level 100 if you don`t get to the right cauldron in time.

Hazza`rah Tactics

This boss has to be summoned and is one of four possible possible bosses that can appear. The boss can only be summoned if one of the player archaeology skill is 225 or greater.

Renataki Tactics

This boss has to be summoned and is one of four possible possible bosses that can appear. The boss can only be summoned if one of the player archaeology skill is 225 or greater.

Wushoolay Tactics

This boss has to be summoned and is one of four possible possible bosses that can appear. The boss can only be summoned if one of the player archaeology skill is 225 or greater.

Gri`lek Tactics

This boss has to be summoned and is one of four possible possible bosses that can appear. The boss can only be summoned if one of the player archaeology skill is 225 or greater.

Hakkar the Soulflayer Tactics


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